Sport performance

Basketball strength and conditioning program

phase.fitness builds basketball preparation in the order the court-sports document prescribes — landing before jumping, maximal force before power, repeated jumps before a single big one — and counts plyometric contacts against the volume the sport already supplies.

Updated

A basketball player rising to dunk against an open sky
Photo by Wallace Chuck on Pexels
Level
All levels
Length
12–16 + season weeks
Days per week
3–4
Modalities
StrengthCardio
Equipment
A rack and barbell, boxes, a court or a track for repeated sprints
Sessions go to
Hevy, Garmin, Strava

The short answer

A basketball program in phase.fitness runs foundation (3–4 weeks of landing mechanics: drop landings, single-leg squats), strength (4–6 weeks: back squat 4 × 4–6 at RPE 8, Bulgarian split squat 3 × 6 per leg, hip thrust 3 × 8, Nordic curl 3 × 5), power (4–6 weeks: box jumps 3 × 6, countermovement jumps 4 × 5, depth jumps 3 × 5, approach jumps 4 × 4 — 40–80 contacts a session for trained athletes, 20–40 for beginners) and sport-specific work on repeat-jump ability. In season the gym holds two short sessions at high intensity and low volume, plyometrics are cut in multi-match weeks, and eccentric hamstring and landing work survive every cut. Conditioning is repeated-sprint work, not distance.

Repeat-jump ability, not one big jump

The court-sports document phase.fitness reads says the fourth quarter is decided by how little of the vertical jump has been lost, not by its peak. A basketball player accumulates hundreds of jumps a week in practice and games; the gym's job is to make landing competent before adding any jump volume, to build maximal force in a strength block, and then to convert it — jump squats at 30%, depth jumps, Olympic lifts — while counting every plyometric contact against what the season already supplies. Landing programs cut non-contact ACL injuries by 50–70%, which is why they come first and are never cut.

The season is long, so the model is undulating rather than block: strength, power, speed and repeated-effort capacity each touched within the week at lower doses, because a quality allowed to decay across five months is not recovered by a good summer block.

How many jumps per session is too many?

phase.fitness counts ground contacts rather than sets: 40–80 a session for a trained athlete, 20–40 for a beginner, and fewer again in a week with two games. The count is what keeps a power block from turning into the tendon load that practice is already supplying.

How do you protect knees and hamstrings in basketball?

phase.fitness opens with three to four weeks of landing mechanics — drop landings and single-leg squats — before any jump volume, then keeps Nordic curls and landing work in every week of the plan. They are the last things cut when the season compresses the gym down to two short sessions.

What phase.fitness builds

A program is a sequence of phases, each with a job. These are the phases phase.fitness writes for this case, with the bands the generator has to respect — transcribed from the document it reads, not invented for this page.

Foundation

3–4

Strength

4–6

Power

4–6

In-season

season

The phases in order; their lengths are in the table below.
PhaseWeeksJobBand
Foundation3–4Landing mechanics before jump volumeDrop landings, single-leg squats; repeated-sprint conditioning 1×/week ≤30 min
Strength4–6Maximal forceSquat 4 × 4–6 at RPE 8 (85–90%), Bulgarian split squat 3 × 6/leg, hip thrust 3 × 8, Nordic curl 3 × 5
Power4–6Force-velocityBox jump 3 × 6, CMJ 4 × 5, depth jump 3 × 5, approach jump 4 × 4; 40–80 contacts/session trained, 20–40 beginners; repeated sprints 2×/week
In-seasonseasonKeep strength, count the jumpsTwo short gym sessions, high intensity, low volume; plyometrics reduced or removed in multi-match weeks; eccentric hamstrings and landing work never cut

A sample week

One week from the first phase, as it would sit on the calendar. Your own week follows the days you say you have — 3–4 here — and the equipment you list.

SMonCTue·WedSThuSFri·Sat·Sun
  • SStrength
  • CCardio
  • Rest
DayModalitySession
MonSBack squat 4 × 5 at RPE 8, hip thrust 3 × 8, Nordic curl 3 × 5, landing drills
TueCRepeated sprints: 3 sets of 6 × 5 s, 25 s recovery, 3 min between sets
WedRestPractice
ThuSBulgarian split squat 3 × 6/leg, trap-bar deadlift 3 × 5, upper-body push and pull
FriSPower: box jumps 3 × 6, CMJ 4 × 5 (≈60 contacts), then a light upper session
SatRestPractice or game
SunRest—

S = strength · C = cardio · K = calisthenics. The order is the point: hard days are kept apart and the long session gets the clean slot.

How it adapts when a phase ends

phase.fitness reads the gym sessions from Hevy, Liftosaur or the watch — the squat's load and RPE, whether the Nordic curls were done — and the conditioning as activities from Garmin or Intervals.icu. Garmin activities are read only if you allow it. The document's prerequisite for a plyometric emphasis is a squat around 1.8× bodyweight; a strength block that did not get there produces a power block with contacts held at the beginner range. If you gave phase.fitness your season dates, the phases are laid out to end before the first game, and the in-season block starts on it.

What the AI does, and what it deliberately does not.

Where the sessions go

phase.fitness plans; you train in the app or on the watch you already use, and the completed session comes back. For this program:

Appphase.fitness sendsComes back
HevyStrength routines: sets, reps, load, RPELogged workouts, with the sets you did
GarminStrength and cardio sessions, on the watchFinished activities, matched to the plan
StravaThe sessions you finish in phase.fitness, when you post themNothing — phase.fitness doesn't import from it

What travels where, per modality and per app.

What phase.fitness does not do here

phase.fitness plans the strength, the plyometrics and the repeated-sprint conditioning; it does not know your practice schedule unless you tell it, so in-season weeks with multiple games are yours to flag — the plan then cuts plyometrics first, as the document prescribes.

The evidence

The documents this page is built from

These are the knowledge-base documents the phase.fitness generator reads for this case. The phases, bands and weekly numbers above are transcribed from them.

Frequently asked questions

Does the program include a vertical jump phase?

Yes. phase.fitness builds it in order: landing mechanics first, a maximal-strength block at 85–90%, then a power block with box jumps, countermovement jumps, depth jumps from 40–60 cm and approach jumps, at 40–80 contacts a session for trained athletes and 20–40 for beginners.

What does in-season training look like?

In the phase.fitness in-season block, two short gym sessions a week at high intensity and low volume, plyometrics reduced or removed in weeks with multiple games, and two items that survive every cut: eccentric hamstring work and landing mechanics, because they are cheap and they prevent the injuries that end seasons.

Is there running in a basketball program?

Not distance running. The conditioning the phase.fitness engine prescribes for court sports is repeated-sprint work — short maximal efforts with short recoveries — because the sport supplies the running and what it lacks is repeated jumping and sprinting.

The only app that plans strength, cardio and calisthenics together

For a basketball player the calisthenics day is single-leg control and trunk stiffness under fatigue — pistol-squat steps, hollow holds — the landing mechanics trained as strength rather than rehearsed as a drill.

Right now, phase.fitness is the only training app that writes strength, cardio and calisthenics into one periodized program — same calendar, same phases, same recovery budget.

You choose the mix. A calisthenics-only plan, a cardio-only block, strength plus cardio, or all three: the phases, the end-of-phase analysis and the sync work the same way with one modality or three.

Why calisthenics is in the plan

Bodyweight skill work is strength training in a different shape. Straight-arm work, levers and handstands build scapular control, tendon capacity and relative strength that barbell and machine work leave untouched, and they transfer because they are closed-chain, whole-body patterns. Treated as a modality rather than a warm-up, they get sets, holds and progressions like a squat does.

No exercise catalogue on the market contains a tuck front lever, so those sessions run in the phase.fitness built-in player; strength goes to Hevy, Liftosaur or a Garmin watch, cardio to Garmin and Intervals.icu. How the skill work is programmed.

Build this program for your week

Free to start, no card. The first phase is yours to keep whatever you decide.

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